Fixed player sliding stuck bug#501
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kablouser wants to merge 2 commits intoUnityTechnologies:mainfrom
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Replaced OrthoNormalize with a double cross product which is slightly more performant. And added a small push away from walls when they are too steep.
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#416
#499
I think the issue lies within CharacterController. When calling Move() with a downwards direction it can get stuck if it's close enough to a very vertical wall (but not exactly 90 degrees).
issue.mp4
My solution was to add a small push away from the wall when they are too steep.
solved.mp4
Verification: replicate steps described in the issues.
Note
This is related to my other PR #500
This PR solves the issue #499 in a different way. But solves the older issue #416 which my other PR doesn't do.